Branded Games & Arcades
CUSTOM VIDEO GAMES FOR BRAND ACTIVATIONS
Aether Immersive designs and builds custom video games for brand activations and live events: short, two-player arcade games made from your brand's own characters and art, running on real arcade stations with a live leaderboard that turns play into raffle entries and email sign-ups. Built in Baltimore, deployed anywhere.
Most activations are walked past. A game is the one thing people line up to stay in.
A photo wall gets a few seconds. A guest who picks up a controller has decided to spend the next minute inside your brand, and a good game makes them want the minute after that. Custom games turn your characters and art into the place guests play, and a live leaderboard turns a room of strangers into one competition with your name on the scoreboard.
For Evermore Cannabis Company's Cloud Lounge at Halloween at the Maryland Science Center, we built ten original two-player games from Owen Murphy's art, ran them on stacks of vintage CRT televisions, and sent every score live to a sign above the stage. Guests played 1,362 games in one night, and the top score in each game fed Evermore's prize raffle and mailing list. We wrote up what made it work in custom video games as a brand activation.
Branded Arcades
A set of original games built around your brand's characters and art, played on dedicated stations. For Evermore's Cloud Lounge we built ten, played 1,362 times in one night.
Live Leaderboards & Signs
Every station reports scores to a shared big-screen leaderboard, so a high score in the corner of the room is on the sign seconds later, with the player's name on it.
Raffles & Lead Capture
Scores feed a prize draw, and high scorers can leave an email on the spot to hear if they won. Sign-ups come from people who chose to play, not from a form at the door.
Retro CRT Installations
Games built for vintage CRT televisions, stacked into a set piece that reads as an arcade from across the room and doubles as scenic design.
Head-to-Head Play
Two players per screen in every game: double the throughput per station, and a match the line can watch while it waits.
Web & Kiosk Builds
The same games can ship as a kiosk build for unattended stations or a web build for phones and a campaign landing page.
Game design, hardware, and the room around it, from one team.
A branded game is only as good as the night it runs. We design the games, build the stations that boot straight into them and recover without staff, run the leaderboard on our own network, and build the room around them: projection, scenic and show control. The team that made the games is the team on site.
Games & interactive projects
Frequently Asked Questions
What is a custom video game brand activation?
How long is a round, and how many games should an activation have?
How do branded games collect leads?
Do the games need internet at the venue?
What hardware do the games run on?
Can you work with our artist or our existing characters?
Can regulated brands run a game activation?
Want an arcade built for your brand?
Send the event, the date, and the characters or art you want people playing with. We'll come back with game concepts and a real budget.
