Digital content creation at Aether Immersive

Digital Content Creation

3D ANIMATION / MOTION GRAPHICS / GENERATIVE ART

Digital content for immersive installations is 3D animation, motion graphics, and real-time generative visuals designed for a specific display surface - fulldome, LED volume, architectural facade, or stage screen - rather than generic flat video.

Lead time
2 – 10 weeks
Formats
Fulldome · LED · multi-proj
Tooling
Notch · Resolume · TD · Unity
Output
Generative or pre-rendered

Visual storytelling crafted by professional designers and animators.

Our in-house team of professional graphic designers and 3D animators creates content purpose-built for immersive environments. Every piece we produce - whether it's a fulldome animation, a projection-mapped visual loop, or a generative AI art piece - is designed from the ground up for the specific display surface, resolution, and experience context it will live in.

We work across the full spectrum of digital content: hand-crafted 3D animations, procedural motion graphics, AI-assisted visual generation, brand-specific visual identities, and real-time generative systems. Our content has been displayed on LED volumes, projection domes, building facades, museum walls, and festival stages around the world.

3D Animation

Bespoke 3D animations and visual sequences for domes, LED walls, projection mapping, and immersive installations.

Motion Graphics

Brand-driven motion design, animated loops, title sequences, and dynamic visual content for any display format.

Generative & AI Visuals

Procedural and AI-assisted visual content - evolving, non-repeating loops that keep installations feeling alive.

Visual Identity

Complete visual direction for events, brands, and artists - from concept art to deliverable assets across all formats.

Frequently Asked Questions

What kinds of digital content do you produce?
3D animation, motion graphics, hand-crafted visual sequences, AI-assisted pipelines, and real-time generative/procedural content. We build for LED volumes, fulldome projection, architectural facades, stage screens, and interactive displays.
Do you produce content for surfaces other than flat screens?
That is most of what we do. Content is designed for the specific geometry and resolution of the target surface - fulldome masters for our projection domes, pixel-mapped sequences for irregular architectural surfaces, and tiled outputs for multi-projector arrays.
Can you create generative or non-repeating visuals?
Yes. We run real-time GPU shader pipelines and generative engines that produce content in-performance, so the show never repeats. This is our default for long-running installations and live events.
Do you work from existing art or create original content?
Both. We have originated everything from scratch on projects like Ode to Earth, and we have also collaborated with artists including Android Jones and Chris Dyer to bring their work to domes and VR. We are comfortable either role.
What software do you use for animation and motion?
Our content stack includes Notch, Resolume, TouchDesigner, Cinema 4D, After Effects, Unity, and custom GPU shader tools. We choose the tool per project rather than forcing everything through one pipeline.
Can you supply content in dome-master format?
Yes. We deliver fulldome masters in 4K and higher, formatted for the specific projector layout and dome geometry. Whether you are running one of our domes or yours, we can provide content that fits.

Need custom visual content?

Our designers and animators are ready to create something extraordinary.